Stem Shift
A downloadable game
Stem Shift is a match-three with one twist: you don't swap tiles, you slide entire rows and columns.
The pretense: you're working the counter at a flower shop, and the board is your cooler case. Slide a row or column to line up three or more connected stems of the same flower — rose, tulip, daisy, sunflower, lily, thistle. Any shape goes, but no diagonals. Watch the cluster clear, then cascade down to fill the gap.
There's no clock. There's something worse: wilt. Left alone, healthy stems wilt — and wilt spreads. It never clears on its own. It never pauses. Your only defense is speed, and working the order.
The goal is to fill the order: a sequence of flowers you clear one at a time, in order. Chain a big enough cascade and you can roll straight through multiple order entries in a single move.
Stem Shift is a work in progress, built solo and tuned against real playtest data rather than gut feel. The current icons and UI are placeholders — proper iconography and art are planned once time frees up. Follow along: the devlogs cover what worked, what got cut, and why.
| Updated | 1 day ago |
| Published | 24 days ago |
| Status | In development |
| Author | Fredrik |
| Genre | Puzzle |
| Made with | Godot |
| Tags | 2D, Arcade, Casual, Godot, match3, Touch-Friendly |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| AI Disclosure | AI Assisted, Code |
Development log
- The testing was a success, the subject died1 day ago
- It's not spring, but the buds are opening4 days ago
- Orders, but for real this time7 days ago
- The re-skin8 days ago
- The mouse was lying to me8 days ago
- New name, new look: welcome to the flower shop9 days ago
- Curing the Thing That Wouldn't Stay Cured14 days ago
- A Match-3. But without the swapping.24 days ago


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