<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Slidematch Devlog - itch.io</title><link>https://tessellum.itch.io/slidematch</link><description>A match-three where you slide whole rows, not single tiles. You&#039;re racing the infection to sequence the cure.</description><item><guid>https://tessellum.itch.io/slidematch/devlog/1617956/curing-the-thing-that-wouldnt-stay-cured</guid><title>Curing the Thing That Wouldn&#039;t Stay Cured</title><link>https://tessellum.itch.io/slidematch/devlog/1617956/curing-the-thing-that-wouldnt-stay-cured</link><pubDate>Wed, 05 Aug 2026 14:24:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Last time, I had a board. A good board! Slide rows and columns, clear connected groups of three or more, gravity resolves the mess, cascades chain into each other in ways you can actually plan for. No...</p>]]></description></item><item><guid>https://tessellum.itch.io/slidematch/devlog/1605873/a-match-3-but-without-the-swapping</guid><title>A Match-3. But without the swapping.</title><link>https://tessellum.itch.io/slidematch/devlog/1605873/a-match-3-but-without-the-swapping</link><pubDate>Mon, 27 Jul 2026 09:09:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The beginnings Every match-three pitch sounds the same for the first four words: &quot;so it&#039;s like Candy Crush, but—&quot; Mine&#039;s no different. So it&#039;s like Candy Crush, but you don&#039;t swap tiles. You slide e...</p>]]></description></item></channel></rss>